Is it just me.. or is the Blizzard Dev pushing Pallys to tank? I mean, they’re not saying it out loud, lord forbid, they’d be laughed right out of the room. But looking at base skills.. there’s a definite theme.
– Holy Spec’d Paladins heal. They don’t want to generate lots of threat because they don’t want the baddies hitting them.
– Retribuition Spec’d Paladins dps. They do this through high crits and spell damage. They don’t want to generate lots of threat because they don’t have a way to mitigate that threat and they don’t want the baddies hitting them.
– Protection Spec’d Paladins tank. They -want- to generate lots of threat. They want to be hit.
I don’t want to go through -all- the skills.. just the ones I see as in the base and yet obviously mainly made for one of the specs.
Righteous Defense – Pally taunt. Get 3 baddies to attack you instead of someone else. If the pally’s not main heal.. I could possibly see this being used in a pinch to pull baddies off of the healer.. but really this isn’t something Ret or Holy is going to use everyday. This is used by Protection EVERY DAY.
Righteous Fury – All holy attacks generate 60% more threat. Threat is the bane of Ret’s existance. Holy also. So I can ONLY ever see this being used by a Protection Paladin.
Spiritual Atunement – Friendly heals give the pally mana. Everyone can benefit from heals.. but really, if the run is going right, only the tank should be taking damage (and getting heals). So I’m going to say this is 80% Protection.
I know it’s not overwhelming evidence.. but where are the base pally talents that are primarily useful to Holy/Ret? I guess technically heals/cleanse goes that way.. since tanking and healing at the same time is just opening yourself up to be hit. But still.. that’s alot of skills that are ‘base’ for pally that are primarily focused on tanking.