So.. How do I squeeze the most DPS out of my holy pally?
Based on my toolset (ie, I’m not protection and not deep into Retribution) I should have a second set of gear that stacks on spell damage and spell crit.
I chose my build (51/0/10) very specifically be the best healer I can be and in solo to avoid the dilution of stats that seems to occur deep in the Retribution tree. As far as I can tell, I’ve grabbed the talents/abilities that favor spell damage and avoided those that favor melee stats. I also favored things the don’t add to my threat where possible (ie, choosing Blessed Life instead of going deeper into Retribution to get Eye for an Eye).
Spell damage looks to be the most overall useful.. but a crit is a crit. Intelligence and Stamina also figure high on my “want-to-have” list.
1. Put up Blessing of Something
Blessing of Might will increase my white DPS. Not terribly useful..(WTB: Blessing of +spell damage)
Blessing of Wisdom will give me a mana trickle.
My time as Protection Specced has left me with a fear of being mana starved(Best Scarlet O’Hara Voice: “I will nevah be mana-starved again!!”). I think I’ll start out with BoW but I’m open to the idea of using BoM.
2. Put up an Aura
Retribution Aura adds to my DPS.
Maybe use a different aura if the mob casts specific spells.
3. Initial Seal: Seal of Something**
The good choices here are Crusader, Light, or Wisdom.
Crusader adds to my Holy DPS.
Light gives me a health trickle.
Wisdom gives me a mana trickle.
4. Run at baddie.
5 Judgement. Gives them Judgement of Something.
6. Battle Seal: Seal of Something Else
The good choices here are Righteousness or Vengeance.
Righteousness will do even damage with a nice burst.
Vengeance will do ramping up damage with eventually nice bursts. Good for longer fights.
Secondary choices here are Light or Wisdom for the health/mana dribble.
Then what? Consecrate? Holy Shock? Situationally Holy Wrath, Exorcism, Hammer of Wrath?
Holy Shock is a good choice against a single mob. Rank 3: 325 mana | 365 to 395 damage. That’s 0.89 mana for 1 point of damage. It gets 42% of your spell damage.
Consecrate is a good choice if you’re fighting more than one critter. Against one it’s very mana wasteful. Rank 5: 565 mana | 384 damage That’s 1.47 mana for 1 point of damage if there’s only one target. It scales much better against multiple targets. Consecration has a very good return on added spell damage. 92% over the life of the AOE. ie ~11% per tick for 92% total. Against 2+ critters, Consecrate is more mana efficient than Holy Shock.
Holy Wrath and Exorcism are only usable against demons and undead.
Exorcism is a good choice if you’re fighting one undead or demon. Rank 3: 180 mana | 217 to 245 Holy damage to an Undead or Demon target. That’s 0.82 mana for 1 point of damage. It also gets 42.86% of your spell damage.
Holy Wrath is a good choice if you’re fighting more than one undead/demon. Against one it’s VERY mana wasteful. Rank 3: 970 mana | 635 to 745 Holy damage to all Undead and Demon targets within 20 yds. That’s 1.52 mana for 1 point of damage. It scales much better against multiple targets. I uses 19.05% of your spell damage. Against 2+ critters, Holy Wrath is more mana efficient than Exorcism.
Hammer of Wrath: Only works on critters as less than 20% health. Rank 4: 550 mana | 665 to 735 Holy damage. That’s .83 mana for 1 point of damage. it gets 42% of your spell damage. It’s better than Holy Shock.. but requires you to be able to fire it off when they get down to 20% health. With the lowered cast time (.5 sec in 2.3) this will be very nice.
8. Judgement when cooldown is up.
Repeat 6, 7, 8 until done.
If I know it’s going to be a really short fight I guess I should start of with Righteousness and keep with Righteousness. In that case I should pop Avenging Wrath between #3 and #4.
In longer fights, Avenging wrath should be popped after the initial judgement.. and possibly after the first battle seal is put up (assuming righteousness or vengeance). So between #6 and #7.