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	<title>Comments on: Blue in Paladin Forum</title>
	<atom:link href="http://chicanery.fibergeek.com/2007/09/27/blue-in-paladin-forum/feed/" rel="self" type="application/rss+xml" />
	<link>http://chicanery.fibergeek.com/2007/09/27/blue-in-paladin-forum/</link>
	<description>Impish by nature.</description>
	<pubDate>Fri, 09 Jan 2009 00:23:04 +0000</pubDate>
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		<title>By: Nibuca</title>
		<link>http://chicanery.fibergeek.com/2007/09/27/blue-in-paladin-forum/#comment-403</link>
		<dc:creator>Nibuca</dc:creator>
		<pubDate>Thu, 27 Sep 2007 18:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/?p=344#comment-403</guid>
		<description>I think the goal is to allow healers to have some damage in solo without having to spend twice the amount of time gathering armor (and loot whoring).

I currently run at about +1000 healing.  That's about +300 spell which is sufficient to kill things in solo.  I can get better if I focus on and gather the +spell things.. BUT my goal is to kill things in solo, not to be a DPS contributer to the raid.  If I was a DPS contributer .. then the +healing items are ok.. but they don't yield the highest DPS I could possibly get.

NOW.. if I'm off-healer.. then wearing +heal gear gives me the best heals.. and also allows me to do decent DPS.  I'm not holding my own as a DPS contributer.. but when things get sticky I'm an A+ healer.

Unfortuanately off-tanks are still pretty screwed.  No utility for generating sufficient threat if they're not being hit.. and they're not going to be wearing +heal items.. so they're not going to be able to fill the heal role.. and they're not going to get the "free" +spell.</description>
		<content:encoded><![CDATA[<p>I think the goal is to allow healers to have some damage in solo without having to spend twice the amount of time gathering armor (and loot whoring).</p>
<p>I currently run at about +1000 healing.  That&#8217;s about +300 spell which is sufficient to kill things in solo.  I can get better if I focus on and gather the +spell things.. BUT my goal is to kill things in solo, not to be a DPS contributer to the raid.  If I was a DPS contributer .. then the +healing items are ok.. but they don&#8217;t yield the highest DPS I could possibly get.</p>
<p>NOW.. if I&#8217;m off-healer.. then wearing +heal gear gives me the best heals.. and also allows me to do decent DPS.  I&#8217;m not holding my own as a DPS contributer.. but when things get sticky I&#8217;m an A+ healer.</p>
<p>Unfortuanately off-tanks are still pretty screwed.  No utility for generating sufficient threat if they&#8217;re not being hit.. and they&#8217;re not going to be wearing +heal items.. so they&#8217;re not going to be able to fill the heal role.. and they&#8217;re not going to get the &#8220;free&#8221; +spell.</p>
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		<title>By: Valis</title>
		<link>http://chicanery.fibergeek.com/2007/09/27/blue-in-paladin-forum/#comment-402</link>
		<dc:creator>Valis</dc:creator>
		<pubDate>Thu, 27 Sep 2007 18:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/?p=344#comment-402</guid>
		<description>I worry about this change. I mean obviously it's a good thing, but too much of a good thing brings out the nerf bat. As someone who (when raiding) cares a lot about my +heal but almost no interest in my +dmg, I'd hate to see this lead to a nerf in the +heal itemization because it not counts as +dmg also.</description>
		<content:encoded><![CDATA[<p>I worry about this change. I mean obviously it&#8217;s a good thing, but too much of a good thing brings out the nerf bat. As someone who (when raiding) cares a lot about my +heal but almost no interest in my +dmg, I&#8217;d hate to see this lead to a nerf in the +heal itemization because it not counts as +dmg also.</p>
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	<item>
		<title>By: Algorython</title>
		<link>http://chicanery.fibergeek.com/2007/09/27/blue-in-paladin-forum/#comment-401</link>
		<dc:creator>Algorython</dc:creator>
		<pubDate>Thu, 27 Sep 2007 14:42:01 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/?p=344#comment-401</guid>
		<description>I foresee a bunch of disenchanting and free bag space in my future.  At the 1/3 range, I can get rid of a bunch of spell damage gear, which normally puts me at around +600, and just stay in my healing gear, which would put me at about +600.  It also makes me much more useful when we need only 2 healers for trash clearing.  I'll just wade in and keep judgements up, and actually do measureable damage without a gear switch.  Woot!  I'm going to love my arena gear even more after that patch. *weeps for joy*</description>
		<content:encoded><![CDATA[<p>I foresee a bunch of disenchanting and free bag space in my future.  At the 1/3 range, I can get rid of a bunch of spell damage gear, which normally puts me at around +600, and just stay in my healing gear, which would put me at about +600.  It also makes me much more useful when we need only 2 healers for trash clearing.  I&#8217;ll just wade in and keep judgements up, and actually do measureable damage without a gear switch.  Woot!  I&#8217;m going to love my arena gear even more after that patch. *weeps for joy*</p>
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	<item>
		<title>By: Nibuca</title>
		<link>http://chicanery.fibergeek.com/2007/09/27/blue-in-paladin-forum/#comment-400</link>
		<dc:creator>Nibuca</dc:creator>
		<pubDate>Thu, 27 Sep 2007 00:17:15 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/?p=344#comment-400</guid>
		<description>Yabut... I didn't get the feeling they meant paladins in general.. I thought the comment was directed at Retribution Pallys...

My feeling is that the biggest flaw with Ret Pallys is that their stat requirements are all over the place.

Only one spell used by Ret uses spell crit ( Judgement of Righteousness)  The rest use melee crit.. but most of them are effected by +spell.  I get the feeling it's very hard to itemize for +spell and for +melee crit at the same time.</description>
		<content:encoded><![CDATA[<p>Yabut&#8230; I didn&#8217;t get the feeling they meant paladins in general.. I thought the comment was directed at Retribution Pallys&#8230;</p>
<p>My feeling is that the biggest flaw with Ret Pallys is that their stat requirements are all over the place.</p>
<p>Only one spell used by Ret uses spell crit ( Judgement of Righteousness)  The rest use melee crit.. but most of them are effected by +spell.  I get the feeling it&#8217;s very hard to itemize for +spell and for +melee crit at the same time.</p>
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	<item>
		<title>By: Mynt</title>
		<link>http://chicanery.fibergeek.com/2007/09/27/blue-in-paladin-forum/#comment-399</link>
		<dc:creator>Mynt</dc:creator>
		<pubDate>Wed, 26 Sep 2007 23:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/?p=344#comment-399</guid>
		<description>Wow... now THAT'S what they meant by reducing a paladin's reliance on spell damage.

Can't wait to see this become a reality</description>
		<content:encoded><![CDATA[<p>Wow&#8230; now THAT&#8217;S what they meant by reducing a paladin&#8217;s reliance on spell damage.</p>
<p>Can&#8217;t wait to see this become a reality</p>
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	<item>
		<title>By: Nibuca</title>
		<link>http://chicanery.fibergeek.com/2007/09/27/blue-in-paladin-forum/#comment-398</link>
		<dc:creator>Nibuca</dc:creator>
		<pubDate>Wed, 26 Sep 2007 23:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/?p=344#comment-398</guid>
		<description>Nope sorry.. it's the deep Retribution talent, Vengeance.

&lt;b&gt;Vengeance&lt;/b&gt; 0/5
&lt;i&gt;Gives you 1/2/3/4/5% bonus to Physical and Holy damage you deal for 15 seconds after dealing a critical strike from a weapon swing, spell or ability.  This ability stacks up to 3 times.
&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>Nope sorry.. it&#8217;s the deep Retribution talent, Vengeance.</p>
<p><b>Vengeance</b> 0/5<br />
<i>Gives you 1/2/3/4/5% bonus to Physical and Holy damage you deal for 15 seconds after dealing a critical strike from a weapon swing, spell or ability.  This ability stacks up to 3 times.<br />
</i></p>
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	<item>
		<title>By: Kaziel</title>
		<link>http://chicanery.fibergeek.com/2007/09/27/blue-in-paladin-forum/#comment-397</link>
		<dc:creator>Kaziel</dc:creator>
		<pubDate>Wed, 26 Sep 2007 22:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/?p=344#comment-397</guid>
		<description>&lt;i&gt;- increase to the duration of Vengeance to 30 seconds.&lt;/i&gt;

Vengeance... as in Seal of Vengeance? 30 seconds? Or is this something else? If it's SoV, ZOMGZ! SoV is the new raid tanking seal!</description>
		<content:encoded><![CDATA[<p><i>- increase to the duration of Vengeance to 30 seconds.</i></p>
<p>Vengeance&#8230; as in Seal of Vengeance? 30 seconds? Or is this something else? If it&#8217;s SoV, ZOMGZ! SoV is the new raid tanking seal!</p>
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