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	<title>Comments on: WTB Wand, PST</title>
	<atom:link href="http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/feed/" rel="self" type="application/rss+xml" />
	<link>http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/</link>
	<description>Impish by nature.</description>
	<pubDate>Tue, 02 Dec 2008 07:59:27 +0000</pubDate>
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		<item>
		<title>By: Nibuca</title>
		<link>http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1015</link>
		<dc:creator>Nibuca</dc:creator>
		<pubDate>Tue, 01 Apr 2008 17:54:21 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1015</guid>
		<description>Recap said I was running @400dps.. but it only told me that grudgingly.  Since 2.4 Recount has been flaky and I haven't really been able to get it to tell me where I stand.  In Arcatraz I was riding the threat wave with the tank.  I rarely blew past him.  That said, so was a mostly-kara-geared hunter and a mostly-kara-geared shaman.  So.. I'm not entirely certain of the 400 dps number.</description>
		<content:encoded><![CDATA[<p>Recap said I was running @400dps.. but it only told me that grudgingly.  Since 2.4 Recount has been flaky and I haven&#8217;t really been able to get it to tell me where I stand.  In Arcatraz I was riding the threat wave with the tank.  I rarely blew past him.  That said, so was a mostly-kara-geared hunter and a mostly-kara-geared shaman.  So.. I&#8217;m not entirely certain of the 400 dps number.</p>
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		<title>By: TeePee</title>
		<link>http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1014</link>
		<dc:creator>TeePee</dc:creator>
		<pubDate>Tue, 01 Apr 2008 17:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1014</guid>
		<description>Heh I kinda skipped over that when I read it first time - agree with Karthis, 400dps is *very* low to be pulling agro off a tank</description>
		<content:encoded><![CDATA[<p>Heh I kinda skipped over that when I read it first time - agree with Karthis, 400dps is *very* low to be pulling agro off a tank</p>
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	<item>
		<title>By: Karthis</title>
		<link>http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1013</link>
		<dc:creator>Karthis</dc:creator>
		<pubDate>Tue, 01 Apr 2008 17:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1013</guid>
		<description>If you're pulling off your tank @400dps, then you need a new tank - plain and simple.  No amount of threat reducing items/talents will get you a significant boost.</description>
		<content:encoded><![CDATA[<p>If you&#8217;re pulling off your tank @400dps, then you need a new tank - plain and simple.  No amount of threat reducing items/talents will get you a significant boost.</p>
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	<item>
		<title>By: mbf</title>
		<link>http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1012</link>
		<dc:creator>mbf</dc:creator>
		<pubDate>Tue, 01 Apr 2008 10:58:41 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1012</guid>
		<description>I'd agree with the +dmg instead of +crit as long as you're staying afliction.  However in a long boss fight you'll need to do something while your DoTs are ticking (besides dark pact/lifetap).  You'll find that the DoTs only account for about 50% of your DPS, SB/Immolate (the hit, not the DoT) is the other 50%-ish, so some +crit would be nice to have.

As you get more crit, you could think of moving a few points out of affliction (unstable affliction, howl of terror, maybe malediction or improved curse of agony) to get ruin as well.

I also second the addition of shadowburn.  It's more of a pvp/grinding tool rather than a raid spell (unless you go to raids with about 100 shards).  It's nice for when you draw aggro from a nearly dead mob and you want it to die *now*.</description>
		<content:encoded><![CDATA[<p>I&#8217;d agree with the +dmg instead of +crit as long as you&#8217;re staying afliction.  However in a long boss fight you&#8217;ll need to do something while your DoTs are ticking (besides dark pact/lifetap).  You&#8217;ll find that the DoTs only account for about 50% of your DPS, SB/Immolate (the hit, not the DoT) is the other 50%-ish, so some +crit would be nice to have.</p>
<p>As you get more crit, you could think of moving a few points out of affliction (unstable affliction, howl of terror, maybe malediction or improved curse of agony) to get ruin as well.</p>
<p>I also second the addition of shadowburn.  It&#8217;s more of a pvp/grinding tool rather than a raid spell (unless you go to raids with about 100 shards).  It&#8217;s nice for when you draw aggro from a nearly dead mob and you want it to die *now*.</p>
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		<title>By: TeePee</title>
		<link>http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1011</link>
		<dc:creator>TeePee</dc:creator>
		<pubDate>Mon, 31 Mar 2008 22:22:49 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1011</guid>
		<description>Personally I'm not a huge fan of Improved Imp - off the top of my head, you're spending 3 points so that Blood Pact's stam buff goes from 70 stam to 91 stam; for a grand total of 210 health.  I'd go with either Dem Embrace or Imp HS personally.  I'm also a big fan of Shadowburn - one of our more under-utilized spells, its a great finishing tool.  Improved Howl of Terror isn't high on my list either, at least as raid utility - there's just not much call for it outside of PvP (but it must be said that it can be total gold for that).

If you're going to stick with affliction you're probably better off focusing on just getting more +dmg than +crit - the vast majority of your dps is going to come from dots, not from your shadow bolt.  Hang on to your crit gear as it comes though, if you change your spec down the track you'll definitely want it.  

Umm just my 2c lol...  Good luck getting that wand!! :)</description>
		<content:encoded><![CDATA[<p>Personally I&#8217;m not a huge fan of Improved Imp - off the top of my head, you&#8217;re spending 3 points so that Blood Pact&#8217;s stam buff goes from 70 stam to 91 stam; for a grand total of 210 health.  I&#8217;d go with either Dem Embrace or Imp HS personally.  I&#8217;m also a big fan of Shadowburn - one of our more under-utilized spells, its a great finishing tool.  Improved Howl of Terror isn&#8217;t high on my list either, at least as raid utility - there&#8217;s just not much call for it outside of PvP (but it must be said that it can be total gold for that).</p>
<p>If you&#8217;re going to stick with affliction you&#8217;re probably better off focusing on just getting more +dmg than +crit - the vast majority of your dps is going to come from dots, not from your shadow bolt.  Hang on to your crit gear as it comes though, if you change your spec down the track you&#8217;ll definitely want it.  </p>
<p>Umm just my 2c lol&#8230;  Good luck getting that wand!! <img src='http://chicanery.fibergeek.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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	<item>
		<title>By: Nibuca</title>
		<link>http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1010</link>
		<dc:creator>Nibuca</dc:creator>
		<pubDate>Mon, 31 Mar 2008 20:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1010</guid>
		<description>Ooo, great suggestion.

I've updated it to this: &lt;a href="http://www.worldofwarcraft.com/info/classes/warlock/talents.html?0502222112231115512210300000000000000000000505000500200000000000" rel="nofollow"&gt;41/3/17&lt;/a&gt;

I dislike having to have inferior healthstones.. but I figure everyone forgets to use their cookies anyway.  At least the Imp is a somewhat passive buff.</description>
		<content:encoded><![CDATA[<p>Ooo, great suggestion.</p>
<p>I&#8217;ve updated it to this: <a href="http://www.worldofwarcraft.com/info/classes/warlock/talents.html?0502222112231115512210300000000000000000000505000500200000000000" rel="nofollow">41/3/17</a></p>
<p>I dislike having to have inferior healthstones.. but I figure everyone forgets to use their cookies anyway.  At least the Imp is a somewhat passive buff.</p>
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	<item>
		<title>By: mbf</title>
		<link>http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1009</link>
		<dc:creator>mbf</dc:creator>
		<pubDate>Mon, 31 Mar 2008 20:50:07 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/03/31/wtb-wand-pst/#comment-1009</guid>
		<description>Take 2 points out of imp or healthstone for destructive reach - 20% more range and 10% less threat on half of your dps will help.

The mechanicals in arca reset their aggro table approx. every 10 secs.  They are a royal pain to tank.</description>
		<content:encoded><![CDATA[<p>Take 2 points out of imp or healthstone for destructive reach - 20% more range and 10% less threat on half of your dps will help.</p>
<p>The mechanicals in arca reset their aggro table approx. every 10 secs.  They are a royal pain to tank.</p>
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