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	<title>Comments on: So does that make me social?</title>
	<atom:link href="http://chicanery.fibergeek.com/2008/05/01/so-does-that-make-me-social/feed/" rel="self" type="application/rss+xml" />
	<link>http://chicanery.fibergeek.com/2008/05/01/so-does-that-make-me-social/</link>
	<description>Impish by nature.</description>
	<pubDate>Tue, 02 Dec 2008 09:14:46 +0000</pubDate>
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		<title>By: mbf</title>
		<link>http://chicanery.fibergeek.com/2008/05/01/so-does-that-make-me-social/#comment-1137</link>
		<dc:creator>mbf</dc:creator>
		<pubDate>Fri, 02 May 2008 16:06:01 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/05/01/so-does-that-make-me-social/#comment-1137</guid>
		<description>If you have a balanced set of 10 mains who are "epixed out" with kara and have been picking up some of the new badge gear, there's no reason you can't start getting the first few bosses of ZA on farm.

With mostly kara and badge gear the first 4 are fairly easily downable (especially as you gear up as you progress through them).  Malacrass is a gigantic pain for healers, though.

ZA is slightly ahead of gruul/magtheridon as far as difficulty goes, but unless you're dead set on collecting T4, there are definite upgrades for pretty much every class/spec combo in ZA.  Plus all the badges and timed chest drops are nice.  Akil'zon *will* drop the amani punisher for my tankadin.

I know it's no SSC/TK, though.

Perhaps solidifying your raiding partnership would help you get to SSC/TK (at least loot reaver and the loot below anyway).  Fel reaver in particular is pretty easy to get on farm after a few practice runs - T5 shoulders for everyone!

I understand the guild-hopping dilemna.  We're a social EndgameB/EndgameC guild.  Our MT from 6 months ago is now tanking Sunwell Plateau with the leading guild on the server (no hard feelings, though - we were *not* progressing when he left.

Now we seem to be the training spot for those transitioning from casual to hardcore raiding.  We have the ability to teach people how not to be idiots, but their inner asshattery often appears in its stead and they jump ship.

I worry for a few weeks down the road.  A lot of the new joins are groups of friends, so they'll probably leave in groups or in quick succession when they go.</description>
		<content:encoded><![CDATA[<p>If you have a balanced set of 10 mains who are &#8220;epixed out&#8221; with kara and have been picking up some of the new badge gear, there&#8217;s no reason you can&#8217;t start getting the first few bosses of ZA on farm.</p>
<p>With mostly kara and badge gear the first 4 are fairly easily downable (especially as you gear up as you progress through them).  Malacrass is a gigantic pain for healers, though.</p>
<p>ZA is slightly ahead of gruul/magtheridon as far as difficulty goes, but unless you&#8217;re dead set on collecting T4, there are definite upgrades for pretty much every class/spec combo in ZA.  Plus all the badges and timed chest drops are nice.  Akil&#8217;zon *will* drop the amani punisher for my tankadin.</p>
<p>I know it&#8217;s no SSC/TK, though.</p>
<p>Perhaps solidifying your raiding partnership would help you get to SSC/TK (at least loot reaver and the loot below anyway).  Fel reaver in particular is pretty easy to get on farm after a few practice runs - T5 shoulders for everyone!</p>
<p>I understand the guild-hopping dilemna.  We&#8217;re a social EndgameB/EndgameC guild.  Our MT from 6 months ago is now tanking Sunwell Plateau with the leading guild on the server (no hard feelings, though - we were *not* progressing when he left.</p>
<p>Now we seem to be the training spot for those transitioning from casual to hardcore raiding.  We have the ability to teach people how not to be idiots, but their inner asshattery often appears in its stead and they jump ship.</p>
<p>I worry for a few weeks down the road.  A lot of the new joins are groups of friends, so they&#8217;ll probably leave in groups or in quick succession when they go.</p>
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		<title>By: Nibuca</title>
		<link>http://chicanery.fibergeek.com/2008/05/01/so-does-that-make-me-social/#comment-1130</link>
		<dc:creator>Nibuca</dc:creator>
		<pubDate>Fri, 02 May 2008 00:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/05/01/so-does-that-make-me-social/#comment-1130</guid>
		<description>Wow.. that's some serious catch-22.

Where we are:  Can't raid EndgameB because we lack warm bodies and won't open recruitment for fear of guild-jumping asshats.

If we could open recruitment.. but then we'd have a high level of asshats.. who would then jump to the next higher guild if we can't progress into EndgameC.

Asshats jumping guilds would then hinder our progress until we could recruit -even more asshats- to get past the hump.

Wow.. that's alot of asshats.</description>
		<content:encoded><![CDATA[<p>Wow.. that&#8217;s some serious catch-22.</p>
<p>Where we are:  Can&#8217;t raid EndgameB because we lack warm bodies and won&#8217;t open recruitment for fear of guild-jumping asshats.</p>
<p>If we could open recruitment.. but then we&#8217;d have a high level of asshats.. who would then jump to the next higher guild if we can&#8217;t progress into EndgameC.</p>
<p>Asshats jumping guilds would then hinder our progress until we could recruit -even more asshats- to get past the hump.</p>
<p>Wow.. that&#8217;s alot of asshats.</p>
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		<title>By: Button</title>
		<link>http://chicanery.fibergeek.com/2008/05/01/so-does-that-make-me-social/#comment-1129</link>
		<dc:creator>Button</dc:creator>
		<pubDate>Fri, 02 May 2008 00:01:39 +0000</pubDate>
		<guid isPermaLink="false">http://chicanery.fibergeek.com/2008/05/01/so-does-that-make-me-social/#comment-1129</guid>
		<description>So I followed your comment-link from my blog to yours, and read through most of it. Interestingly enough, most of your posts are almost word-for-word some of the discussions I've had with rl friends who play WoW (most significantly among them, my gf). A recurring problem of ours is this newest point of yours, that a social guild, or a guild putting their interactions above loot or progression, struggles to field enough people for endgameB content.

It's nearly impossible to have enough connections to significantly pull 30+ like minded friends who want to raid together and can do it well. 30+ because 25 people are not going to consistently arrive together and on-time night after night to down content. Those extra 5+ give you enough of a buffer zone to actually field the people necessary. I've been forced to come to the conclusion that in order to progress as a progression guild, you need to have a mindset akin to that of a progression guild....there are few social guilds that have actually managed this.

Much to my regret.

Buttons last blog post..&lt;a href="http://buttongoggles.blogspot.com/2008/04/crit-cap-demystified-button-style.html" rel="nofollow"&gt;Crit Cap: Demystified, Button Style&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>So I followed your comment-link from my blog to yours, and read through most of it. Interestingly enough, most of your posts are almost word-for-word some of the discussions I&#8217;ve had with rl friends who play WoW (most significantly among them, my gf). A recurring problem of ours is this newest point of yours, that a social guild, or a guild putting their interactions above loot or progression, struggles to field enough people for endgameB content.</p>
<p>It&#8217;s nearly impossible to have enough connections to significantly pull 30+ like minded friends who want to raid together and can do it well. 30+ because 25 people are not going to consistently arrive together and on-time night after night to down content. Those extra 5+ give you enough of a buffer zone to actually field the people necessary. I&#8217;ve been forced to come to the conclusion that in order to progress as a progression guild, you need to have a mindset akin to that of a progression guild&#8230;.there are few social guilds that have actually managed this.</p>
<p>Much to my regret.</p>
<p>Buttons last blog post..<a href="http://buttongoggles.blogspot.com/2008/04/crit-cap-demystified-button-style.html" rel="nofollow">Crit Cap: Demystified, Button Style</a></p>
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