This post was published long before the Mists of Pandara Expansion.
The tips and techniques explained here may be outdated.

Phat Lootz

Would you still raid.. if there was no “phat lootz”?

What if the -only- reward was the badges?

So the next part of that question… Why do you need “phat lootz”?

(I’m mulling ideas.. expect more to follow)

Similar Posts:

7 comments to Phat Lootz

  • Leo Diogenes

    I view downing bosses a bit like doing a puzzle. Its very engaging when you first go to do it, but once you have mastered it the puzzle becomes trivial. If I had my way you would get the loot you need the first time you down a boss, so you’d never have to do it again.

    The game should be about experiencing an ongoing story and less about grinding.

    Leo

  • Anea

    I agree with Leo – once it’s done… well, it’s been done!

    If there weren’t any “phat lewtz” to get, I’d probably run an instance a few times to have done it, but then – what’s the point?

    However, even now I feel that way (and I haven’t gotten all my loot, either) and it very much has to do with not wanting to do a meaningless grind.

    Aneas last blog post..On investing yourself

  • Kimberly

    I would still raid without phat lootz because I enjoy the camaraderie of my guild – even when I want to strangle half of them after a bad Heigan run. But without the loot, it’d be a lot more boring. I like the gambling aspect of not knowing what loot will drop. I LOVE the whoops and cheers on vent when someone FINALLY gets that piece they need.

    Plus, I don’t like the badge gear available for me right now.

    Kimberlys last blog post..Heroic Caverns of Time: Culling of Stratholme

  • Nibuca

    @Leo
    The problem with that is I -did- the ongoing story. It took me about a month to complete every quest added in Northrend. Blizz can’t produce content fast enough if we’re just gobbling it up and moving on. They -need- us to repeat content.

    @Anea
    This is the point I’m working towards. I -like- some of the fights. In fact I think Heigan’s a hoot! But I’m not sure I’d do it more than a dozen times if it wasn’t for the fact that we either need loot off of him .. or need to get past him to -get- to the better loot.

    @Kimberly
    I -like- my guild.. and I -really- like the cooperation that comes out of raiding. I think that the incentive of Phat Lootz is what allows us to raid together… but I also think it leads to some of the worst drama.

  • The anti spam word is lootz? :O

    Anyway, to answer your question about the phat lootz. I need the phat lootz to help me work through the harder instances.

    …To get the phatter lootz.

    …To do the harder instances.

    …To get even phatter lootz.

    I think there’s a pattern here.

    Matticuss last blog post..Recruiting Healers is Like Picking Up Women (and a WoW Blogger’s challenge)

  • You mean that the badges are a worthless piece of tin?

    That the only reason to run an instance/raid is for the experience?

    Basic answer is yes, because then we would just run the instances we love for the fun of it…

    But looking a little deeper….
    Then some instances would never get touched…
    And as much as you might initially (first 5-10 runs) love an instance.. at some point it would get a bit tiresome.

    Gnomeaggedons last blog post..Ding! 1,000 comments

  • I play games to actually, y’know, play the game. The endless loot treadmill isn’t really something that keeps me interested, certainly not when it’s no better than a two hour grind followed by a slot machine pull.

    Then again, I buy games that allow me to just play them at my own pace and for however long I feel like, so sub games aren’t really high on my list. That said, I’d happily pay for a single player (no recurring fee) offline WoW, and go merrily on my way exploring every nook and cranny of Azeroth.

    Teshs last blog post..Alpha Hex