No answers here.. this is totally a wondering.. more of a reminder to me that I need to experiment with this to find out the “real” answer… BUT:
If we’re pulling a big pack of mobs (ie, the groups in the ICC Lower spire) and I’m going to be spamming seed.. which method is better:
A) Tab, seed, tab, seed, tab, seed
B) Seed, seed, seed, seed, seed, seed,
C) Select high health target, Curse of the Elements, Haunt, Seed spam until 1.5 seconds before Haunt expires then refresh haunt and go back to spamming seed.
In a 10- or 25-man raid if I spam seed on a single target the first seed pops before the second seed lands. So -really- choosing new targets is a waste of motion. So I’m fairly confident that Method B > Method A.
Beyond that, what I’m really wondering is: does Haunt and/or CotEl increase the size of the initial damage done by seed.. and does it also increase the size of the damage done when seed pops? AND does that increase deflect the DPS loss from using 2 GCD to get CotEl and Haunt up on the seed target?
Hmmm I have a feeling I’ll be slaying Shoveltusks tonight