A while back I wrote the following:
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Thing 2: Dots, Hots and Haste
Some Hots/Dots may benefit from haste by ticking faster.Verdict: Mixed. If your dot ticks faster it ends sooner meaning you have to recast it more. For warlocks they’re talking about doing this by having a glyph that makes your Corruption tick faster. I’m interested to see how the Glyph works with Everlasting Affliction. I re-cast haunt whenever it’s off cooldown.. and casts of haunt continually refresh corruption.. so potentially if my haunt casts are still fast enough to keep corruption refreshed.. then “faster ticks” just translates to more DPS. Though it also means that if I’m slow about putting haunt up I lose both haunt and corruption more often.
Now.. if they’d just update Everlasting Affliction to refresh based on casts of Shadow Bolt.. THEN we’d be in business.
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Trinkets scare me. I mean they’re lovely bits of sparkle that have tasty buffs on them.. but for some reason, I have a very hard time telling if trinket A is better than trinket B. I blame the proc. For some reason the proc part of the trinket just scares me. The math of the proc just makes my eyes cross.
The following is -only- important when you’re single targeting trash that’s going to die very quickly. In a boss fight the loss of one tick is frankly insignificant. If you are part of the “trash is not important” camp.. feel free to skip this entry.
Ok. So I’m finally playing with the “final” spec trees. Here’s what I came up with on my first pass: 
Almost Chicanery