Cheat Sheet: Paladin

One stop shop for “the numbers” because I’m tired of just making this crap up ;)

For a Paladin, Attack Power is (Strength x 2) + (Character Level x 3) - 20
14 AP = 1 additional DPS
Attack power converts into weapon damage:
Attack Power x Weapon Speed / 14 = damage added per hit
At 70 it takes 7 addition strength to add 1 more DPS.
2.36 defense rating = 1 defense

Uncrittable: 490 defense
Uncrushable: 102.4% combined avoidance

Holy Light 2.5 second cast - Pally big heal. Can crit based on spell crit for 1.5x heal. Benefits from +spell.

rank mana min max effective coefficient(includes downranking penalty)
11 840 2196 2446 71.40%
10 710 1773 1971 71.40%
9 660 1619 1799 68.34%
8 580 1272 1414 66.30%
7 465 968 1076 60.18%
6 365 717 799 52.02%
5 275 506 569 43.86%
4 190 322 368 35.70%
3 110 167 196 27.54%
2 60 81 96 19.38%
1 35 42 51 11.22%

Flash of Light 1.5 second cast - Pally little heal. Can crit based on spell crit for 1.5x heal. Benefits from +spell.

rank mana min max effective coefficient (includes downranking penalty)
7 180 458 513 42.90%
6 140 356 396 42.90%
5 115 278 310 38.61%
4 90 206 231 33.71%
3 70 153 171 28.80%
2 50 102 117 23.90%
1 35 67 77 19.00%

Blessing of Light gives Holy Light(580@Rank 4) and Flash of Light(185@Rank 4) a flat bonus. This bonus is not effected by the coefficient. Since patch 2.3, Blessing of Light has also received a downranking penalty from using lower rank spells

Holy Shock(31 points into holy) Instant, 15 sec cooldown. Direct damage/heal spell. Can crit based on spell crit for 1.5x damage/heal.

rank mana min max effective coefficient (includes downranking penalty)
5 435 530 574 42.9%
4 385 452 488 42.9%
3 325 365 395 41.06%
2 275 279 301 36.15%
1 255 204 220 31.25%

Spell:

Seal of Righteousness - Holy damage with each weapon swing. Cannot crit. Cannot miss. DPS increased by: spell damage (on 1-handed weapon: ~9.2% of spell damage per 1.0 of weapon speed. on 2-handed weapon: ~10.8% of spell damage per 1.0 of weapon speed), Improved Seal of Righteousness (+15% (at max) to seal/judgement damage)
9 221 49 67

Judgment of Righteousness - Holy damage burst when judging Seal of Righteousness. DPS increased by: spell damage (71.43%), Can crit based on spell crit for 1.5x damage, Improved Seal of Righteousness (+15% (at max) to seal/judgement damage)
9 - 252 276 73%

Seal of Vengeance (Alliance) (20 PPM) Holy stacking DoT. Cannot crit. DPS increased by: spell damage
1 212 120 dmg over 12 seconds up to 5 stack 17%/tick

Judgment of Vengeance (Alliance) - Burst of holy damage based on Vengeance stack. DPS increased by: spell damage (42.86%), Can crit based on spell crit for 1.5x damage.
1 - 120x stack 42.86%

Consecration: AOE Holy damage. Cannot crit. DPS increased by: Spell Damage (95.4%), [Libram of the Eternal Rest] coefficient is spread out throughout the duration of the spell, and affects each target individually.

Exorcism: Only works on Undead and demons. Increase DPS: spell damage (42.86%), spell crit, Libram.

Holy Wrath: 2 second cast, 60 second cooldown (?) Only works on Undead and demons. Increase DPS: spell damage(19.05%), spell crit, Libram.
coefficient affects each target individually.

Holy Shield(31 points into protection): when you block the attacker will take Holy damage. Cannot crit. Cannot miss. DPS increased by: spell damage(5% per block) coefficient is spread through its four blocks. If you only block once, you only get 5%.

Melee:
Hammer of Wrath 0.5 second cast, 0.5 second cooldown: Only works on critters as less than 20% health. Increase DPS: Melee crit rate, Spell Damage(42.86%)

Avenger’s Shield(41 points into protection): Throw your shield at baddie, causes holy damage. DPS increased by: Melee hit rate. Melee crit rate, spell damage (13.57% per target) full coefficient for each target it hits.

Seal of Command(11 points into Retribution):(7 PPM) Can deal holy damage equal to 70% of weapon damage. Melee hit rate. Melee crit rate, weapon damage, attack power, spell damage(20% with spell damage equipment, 29% with Holy damage equipment)

Judgement of Command(11 points into Retribution): Deal holy damage. DPS increased by: melee hit rate. spell damage(42.86%), Melee crit

Seal of Blood (Horde): Melee hit rate, melee crit, AP

Judgement of Blood(Horde): Melee hit rate, melee crit, spell damage

Crusader Strike(41 points into Retribution): instant 110% Weapon damage. DPS increased by: Melee crit rate, weapon damage, attack power

**Retribution Aura: Holy damage whenever anyone in party within aura is hit. DPS increased by: Improved Ret aura in Ret tree. Does not receive benefit from +spell, cannot crit.

**(indirect) Blessing of Might: Increased attack power (increases your base damage-per-second (DPS) by 1 for every 14 attack power.)

**(indirect) Judgement of the Crusader: Add 50 add’l holy damage when holy damage is dealt. DPS increased by: Improved Seal of the Crusader (15% more holy damage) There’s a trinket..

**(indirect) Avenging Wrath: increases all damage by 30% for 20 seconds.

**Greater/Blessing of Sanctuary: when you blocks the attacker will take Holy damage. DPS increased by: ???

**(indirect) Sanctity Aura: Increases holy damage by 10

???

Sources:
Wowwiki, “Formulas: Downranking” (http://www.wowwiki.com/Formulas:Downranking)
The Holy Light, “Paladin Healing” (http://theholylight.wordpress.com/2007/07/10/paladin-healing/)
Warcraft Forums EU, “Spell Damage Coefficients v2.0″ (http://forums.wow-europe.com/thread.html?topicId=93930569&sid=1)

Blog Directory - Blogged